Test Server
51.77.59.48:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 20.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:20 UTC 7d ago | 1 | – | running | 0 |
| Thu 17 Sep, 01:36 UTC 28d ago | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server?
0 of 500 slots on Test Server are filled right now. A seven-day average of 0 players, with a peak of 3. Over the past 48 hours, the peak period was 18:00 UTC with an average of 2 players.
How does Test Server rank against other Rust servers?
By player hours over the last seven days, Test Server ranks #6,439 worldwide and sits in the top 29% of all ranked servers.
Wipe times
What does wipe day look like on Test Server?
The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
What is the wipe schedule on Test Server?
The rhythm of Test Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 16 hours.
Server details
Is Test Server online, and how reliable is it?
Test Server is online at the moment. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 167058 on Linux is what Test Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Test Server located?
For Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 51.77.59.48:28015 is its address.
Lists and tags
Which When Is Wipe lists include Test Server? And filters?
The When Is Wipe lists Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
These are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Test Server enforce? And settings?
No gather rate appears in Test Server's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, off.
Which map does Test Server run?
Test Server uses a procedural map from the game's generator.
How to join
How do I join Test Server?
Press F1 in Rust and enter client.connect 51.77.59.48:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build This server runs build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.