A Shockbyte Rust Server
51.81.176.56:24479 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.3 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:52 UTC 11d ago | 0 | – | running | 0 |
| Sun 20 Sep, 17:43 UTC 24d ago | 1 | halved by day 1 | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
At present A Shockbyte Rust Server shows as offline; its last appearance was 26 hours ago. Averaged over the past week: 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server ranks #15,923 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 1 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
The server A Shockbyte Rust Server is offline as of the latest check; last seen 26 hours ago. Based on reported uptime, the last restart was roughly 9 hours ago. In the last 7 full days, it was up for 18 of 168 hours, or 11% of the time. When Is Wipe has tracked it since 20 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 223 server fps, with a minimum of 211. At its peak it held 138,987 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,153 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 51.81.176.56:24479.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does A Shockbyte Rust Server run?
A procedural map, size 5,000 with seed 50000, is used by A Shockbyte Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 51.81.176.56:24479 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.