A Shockbyte Rust Server
51.81.179.5:27370 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:25 UTC 1d ago | – | – | running | 0 |
| Tue 29 Sep, 02:45 UTC 16d ago | 2 | halved by day 1 | 14.8 days | 0 |
| Fri 25 Sep, 22:48 UTC 19d ago | 1 | – | 3.2 days | 1 |
| Fri 25 Sep, 01:00 UTC 20d ago | 3 | – | 0.9 days | 1 |
| Thu 24 Sep, 02:20 UTC 21d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
0 of 12 slots on A Shockbyte Rust Server are filled right now. The past week gives an average of 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #15,880 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict for A Shockbyte Rust Server because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 35 hours ago the current world was made.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online at the moment. The uptime it reports indicates a restart about 34 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 24 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 238, and it never dropped below 226. Buildings, deployables and other world objects pushed the entity count as high as 8,046. Memory use reached 3,406 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.179.5:27370.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Standard survival is the game mode; mp12 (Max players): The server holds 12 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 12313, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 51.81.179.5:27370 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp12- Max players The server holds 12 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.