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When Is Wipe

69,203 players on 11,678 servers

Online #8,394

Rust @ ServerProject.net

51.83.172.143:29028 checked 14m ago

quad moddedoxide

Players

Now0/500
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, and #455 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:48 UTC 3d ago 1 – running 1
Thu 8 Oct, 18:37 UTC 6d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average
18/100
5/200
3/80
[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average
6/101
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average
2/100
4/100

Quick answers

from the figures on this page

Population

How busy is Rust @ ServerProject.net?

Rust @ ServerProject.net is holding 0 of its 500 slots at the moment. A seven-day average of 0 players, with a peak of 1.

How does Rust @ ServerProject.net rank against other Rust servers?

For player hours in the last seven days, Rust @ ServerProject.net holds rank #8,394 and is in the top 38% of all ranked servers. It sits at #455 in the quad group.

Wipe times

What does wipe day look like on Rust @ ServerProject.net?

At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust @ ServerProject.net?

Too few wipes are on record for Rust @ ServerProject.net to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 3 days 8 hours.

Server

Is Rust @ ServerProject.net online, and how reliable is it?

Right now Rust @ ServerProject.net is up and online. It reports an uptime that puts the last restart at about 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of Rust @ ServerProject.net: does it run smoothly?

Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. Buildings, deployables and other world objects pushed the entity count as high as 50,606. Memory use reached 1,795 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Rust @ ServerProject.net run?

The Rust version for Rust @ ServerProject.net is network protocol 2634 and build 167398, on Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is Rust @ ServerProject.net located?

For Rust @ ServerProject.net, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 51.83.172.143:29028 is its address.

Lists and tags

Which When Is Wipe lists include Rust @ ServerProject.net? And filters?

These When Is Wipe lists include Rust @ ServerProject.net: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What do the server tags on Rust @ ServerProject.net mean?

These are the tags Rust @ ServerProject.net publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): The server holds 500 players; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Rust @ ServerProject.net enforce? And settings?

No gather rate appears in Rust @ ServerProject.net's name. quad, with a maximum of 4 players per group. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does Rust @ ServerProject.net run?

The map on Rust @ ServerProject.net is procedural, size 3,000, seed 11124, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join Rust @ ServerProject.net?

Open Rust, press F1, and type client.connect 51.83.172.143:29028 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://ServerProject.net/en.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp500
Max players The server holds 500 players.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build Build 167398.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.