CSE Network | Rust | DEV
51.83.197.88:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is CSE Network | Rust | DEV?
Currently CSE Network | Rust | DEV is offline, having last been seen 28 days 23 hours ago.
How does CSE Network | Rust | DEV rank against other Rust servers?
For player hours in the last seven days, CSE Network | Rust | DEV holds rank #15,468 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on CSE Network | Rust | DEV?
Its rhythm is not yet clear from the wipes of CSE Network | Rust | DEV on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 29 days 16 hours.
Server
Is CSE Network | Rust | DEV online, and how reliable is it?
The server CSE Network | Rust | DEV is offline as of the latest check; last seen 28 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 15 September 2026.
Which version of Rust does CSE Network | Rust | DEV run?
The Rust version for CSE Network | Rust | DEV is network protocol 2633 and build 163794, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is CSE Network | Rust | DEV located?
No region is published by CSE Network | Rust | DEV. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 51.83.197.88:28015.
Tags, lists
Which When Is Wipe lists include CSE Network | Rust | DEV? And filters?
These When Is Wipe lists include CSE Network | Rust | DEV: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CSE Network | Rust | DEV mean?
These are the tags CSE Network | Rust | DEV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does CSE Network | Rust | DEV enforce? And settings?
The name of CSE Network | Rust | DEV does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is on.
Which map does CSE Network | Rust | DEV run?
A procedural map, made by the game, is used by CSE Network | Rust | DEV.
How to join
How do I join CSE Network | Rust | DEV?
Press F1 in Rust and enter client.connect 51.83.197.88:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players The server holds 5 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build Build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.