local-mapgen-test
52.35.237.101:28965 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is local-mapgen-test?
Currently local-mapgen-test is offline, having last been seen 13 days 17 hours ago.
How does local-mapgen-test rank against other Rust servers?
Over the last seven days, local-mapgen-test is #16,614 for player hours, placing it in the top 70% of ranked servers globally.
Wipe times
What is the wipe schedule on local-mapgen-test?
Too few wipes are on record for local-mapgen-test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 17 hours ago the current world was made.
Server
Is local-mapgen-test online, and how reliable is it?
Right now local-mapgen-test is offline, with the most recent sighting 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does local-mapgen-test run?
Rust network protocol 2633 and build 165217 on Linux is what local-mapgen-test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is local-mapgen-test located?
There is no region published for local-mapgen-test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 52.35.237.101:28965.
Tags, lists
Which When Is Wipe lists include local-mapgen-test? And filters?
Community Rust servers are the When Is Wipe lists that local-mapgen-test fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on local-mapgen-test mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags local-mapgen-test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does local-mapgen-test enforce? And settings?
The name of local-mapgen-test does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does local-mapgen-test run?
The map on local-mapgen-test is procedural, created by the game.
How to join
How do I join local-mapgen-test?
Open Rust, press F1, and type client.connect 52.35.237.101:28965 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.