Todd's Testing Ground
EU 54.38.78.147:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Todd's Testing Ground?
The current population of Todd's Testing Ground is 0 out of 20 slots. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.
How does Todd's Testing Ground rank against other Rust servers?
For player hours in the last seven days, Todd's Testing Ground holds rank #12,091 worldwide, #2,309 in Europe, and is in the top 54% of all ranked servers.
Wipe schedule
What is the wipe schedule on Todd's Testing Ground?
The rhythm of Todd's Testing Ground cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 27 hours is how long the present world has lasted.
Server details
Is Todd's Testing Ground online, and how reliable is it?
Live status for Todd's Testing Ground: online. Based on reported uptime, the last restart was roughly 9 hours ago. When Is Wipe has tracked it since 12 October 2026.
Performance of Todd's Testing Ground: does it run smoothly?
In the last 48 hours, average server fps was 98, and it never dropped below 48. The highest entity count was 115,241, including buildings, deployables and everything else. Memory use reached 3,951 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Todd's Testing Ground run?
The Rust version for Todd's Testing Ground is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Todd's Testing Ground located?
With its EU tag, Todd's Testing Ground lists itself in Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 54.38.78.147:28015 is its address.
Tags, lists
Which When Is Wipe lists include Todd's Testing Ground? And filters?
The When Is Wipe lists Todd's Testing Ground fits are: EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Todd's Testing Ground mean?
These are the tags Todd's Testing Ground publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp20 (Max players): The server holds 20 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Todd's Testing Ground enforce? And settings?
Todd's Testing Ground's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does Todd's Testing Ground run?
A procedural map, size 6,000 with seed 1337, is used by Todd's Testing Ground; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join Todd's Testing Ground?
Open Rust, press F1, and type client.connect 54.38.78.147:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,EU,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla- Game mode This is a vanilla survival server.
mp20- Max players The server holds 20 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.