US Testing Server
NA 54.39.102.131:21015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:21 UTC 12h ago | – | – | – | 0 |
| Wed 14 Oct, 13:30 UTC 20h ago | – | – | – | 0 |
| Tue 13 Oct, 13:21 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 02:20 UTC 2d ago | – | – | – | 0 |
| Tue 13 Oct, 01:44 UTC 2d ago | – | – | – | 0 |
| Sun 27 Sep, 01:54 UTC 18d ago | – | – | – | 0 |
| Sun 27 Sep, 01:48 UTC 18d ago | – | – | – | 0 |
| Sat 26 Sep, 22:50 UTC 18d ago | – | – | – | 0 |
| Sat 26 Sep, 22:34 UTC 18d ago | – | – | – | 0 |
| Sat 26 Sep, 21:01 UTC 18d ago | – | – | – | 0 |
| Sat 26 Sep, 20:56 UTC 18d ago | – | – | – | 0 |
| Sat 26 Sep, 20:50 UTC 18d ago | 0 | – | 16.2 days | 0 |
| Sat 26 Sep, 02:38 UTC 19d ago | – | – | – | 0 |
| Fri 25 Sep, 23:26 UTC 19d ago | 0 | – | 0.9 days | 0 |
Similar servers
Quick answers
Player counts
How busy is US Testing Server?
US Testing Server is showing 0 players at the moment. Averaged over the past week: 0 players.
How does US Testing Server rank against other Rust servers?
Over the last seven days, US Testing Server is #15,880 for player hours globally and #1,542 in North America, placing it in the top 72% of ranked servers.
Wipe times
What is the wipe schedule on US Testing Server?
Every few hours US Testing Server starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server details
Is US Testing Server online, and how reliable is it?
Live status for US Testing Server: online. Based on reported uptime, the last restart was roughly 18 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 25 September 2026.
Performance of US Testing Server: does it run smoothly?
In the last 48 hours, average server fps was 20, and it never dropped below 20. The highest entity count was 2,889, including buildings, deployables and everything else. The peak memory usage was 680 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does US Testing Server run?
The Rust version for US Testing Server is network protocol 2634 and build 167584, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is US Testing Server located?
With its NA tag, US Testing Server lists itself in North America. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 54.39.102.131:21015 is its address.
Lists and tags
Which When Is Wipe lists include US Testing Server? And filters?
These When Is Wipe lists include US Testing Server: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on US Testing Server mean?
gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): The server holds 0 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): The server browser files it under North America are the tags US Testing Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does US Testing Server enforce? And settings?
US Testing Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does US Testing Server run?
US Testing Server runs a procedural map of size 1,024 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. CraggyIsland appears as the map name.
Join
How do I join US Testing Server?
Press F1 in Rust and enter client.connect 54.39.102.131:21015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players The server holds 0 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.