Matt's Rust
54.39.51.107:30000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Matt's Rust?
Matt's Rust is holding 0 of its 40 slots at the moment. Looking at the last seven days, the average player count was 0.
How does Matt's Rust rank against other Rust servers?
For player hours in the last seven days, Matt's Rust holds rank #15,918 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Matt's Rust?
Its rhythm is not yet clear from the wipes of Matt's Rust on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days is how long the present world has lasted.
Server details
Is Matt's Rust online, and how reliable is it?
Matt's Rust is online at the moment. It reports an uptime that puts the last restart at about 12 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 2 October 2026.
Performance of Matt's Rust: does it run smoothly?
In the last 48 hours, average server fps was 180, and it never dropped below 155. At its peak it held 45,993 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,113 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Matt's Rust run?
The Rust version for Matt's Rust is network protocol 2634 and build 166494, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Matt's Rust located?
No region is published by Matt's Rust. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 54.39.51.107:30000.
Lists and tags
Which When Is Wipe lists include Matt's Rust? And filters?
Community Rust servers are the When Is Wipe lists that Matt's Rust fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Matt's Rust mean?
These are the tags Matt's Rust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Matt's Rust enforce? And settings?
Matt's Rust's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does Matt's Rust run?
A procedural map, size 3,000 with seed 1679882896, is used by Matt's Rust; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Matt's Rust?
Press F1 in Rust and enter client.connect 54.39.51.107:30000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build The game build is 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.