Facepunch AUX1
57.128.211.49:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.1 days between real wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 11:32 UTC 17d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:31 UTC 28d ago | 11 +1 queue | halved by day 1 | 11.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Facepunch AUX1?
0 players are on Facepunch AUX1 right now. Looking at the last seven days, the average player count was 0.
How does Facepunch AUX1 rank against other Rust servers?
Over the last seven days, Facepunch AUX1 is #15,977 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on Facepunch AUX1?
At their busiest, its recent wipes drew 6 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on Facepunch AUX1?
Its rhythm is not yet clear from the wipes of Facepunch AUX1 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 17 days 12 hours is how long the present world has lasted.
Server details
Is Facepunch AUX1 online, and how reliable is it?
Facepunch AUX1 is online at the moment. It reports an uptime that puts the last restart at about 11 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of Facepunch AUX1: does it run smoothly?
In the last 48 hours, average server fps was 147, and it never dropped below 80. The highest entity count was 95,774, including buildings, deployables and everything else. Memory use reached 3,824 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Facepunch AUX1 run?
Rust network protocol 2635 and build 167428 on Windows is what Facepunch AUX1 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Facepunch AUX1 located?
No region is published by Facepunch AUX1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 57.128.211.49:28015.
Lists and tags
Who runs Facepunch AUX1?
124 other servers we track also publish a playrust.com hostname, as does Facepunch AUX1, so they are most likely run by the same operator.
Which When Is Wipe lists include Facepunch AUX1? And filters?
The When Is Wipe lists Facepunch AUX1 fits are: Official Rust servers. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch AUX1 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): Default team size applies: 8 maximum; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs167428 (Build): This server runs build 167428; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags Facepunch AUX1 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Facepunch AUX1 enforce? And settings?
Facepunch AUX1's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. The server is in the Official tab in-game. Anti-cheat VAC from Valve is on.
Which map does Facepunch AUX1 run?
A procedural map, size 4,000 with seed 1095582362, is used by Facepunch AUX1; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Facepunch AUX1?
Press F1 in Rust and enter client.connect 57.128.211.49:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs167428,ts8
On When Is Wipe
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players Slot count: 0.
ts8- Group limit Default team size applies: 8 maximum.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs167428- Build This server runs build 167428.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.