地图生成
EA 60.4.9.103:27015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 19:51 UTC, in 1d 22h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 地图生成?
Right now 地图生成 is offline; the last sighting was 11 days 18 hours ago.
How does 地图生成 rank against other Rust servers?
For player hours in the last seven days, 地图生成 holds rank #13,828 worldwide, #473 in Asia, and is in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on 地图生成?
The next wipe for 地图生成 is estimated from weekly: 7 days after its last wipe. On Thursday 15 October at 19:51 UTC the next wipe falls due. The map has been running for 12 days 1 hours. Its tags list a weekly wipe schedule.
Server details
Is 地图生成 online, and how reliable is it?
Live status for 地图生成: offline, last seen 11 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does 地图生成 run?
The Rust version for 地图生成 is network protocol 2634 and build 166494, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is 地图生成 located?
Its EA tag puts 地图生成 in Asia, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 60.4.9.103:27015 is its address.
Lists and tags
Which When Is Wipe lists include 地图生成? And filters?
These When Is Wipe lists include 地图生成: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on 地图生成 mean?
gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): The server holds 200 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EA (East Asia): The server browser files it under East Asia are the tags 地图生成 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does 地图生成 enforce? And settings?
The name of 地图生成 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does 地图生成 run?
A procedural map, size 1,000 with seed 1000, is used by 地图生成; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 地图生成?
Open Rust, press F1, and type client.connect 60.4.9.103:27015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,^w,EA,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp200- Max players The server holds 200 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly A wipe comes every week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EA- East Asia The server browser files it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.