Local_Offline_Server
61.239.238.181:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local_Offline_Server?
Currently Local_Offline_Server is offline, having last been seen 29 days 17 hours ago.
How does Local_Offline_Server rank against other Rust servers?
Over the last seven days, Local_Offline_Server is #12,900 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Local_Offline_Server?
The rhythm of Local_Offline_Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 29 days 22 hours is how long the present world has lasted.
Server details
Is Local_Offline_Server online, and how reliable is it?
The server Local_Offline_Server is offline as of the latest check; last seen 29 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 14 September 2026.
Which version of Rust does Local_Offline_Server run?
The Rust version for Local_Offline_Server is network protocol 2633 and build 163794, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Local_Offline_Server located?
No region is published by Local_Offline_Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 61.239.238.181:28015.
Lists and tags
Which When Is Wipe lists include Local_Offline_Server? And filters?
These When Is Wipe lists include Local_Offline_Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Offline_Server mean?
The game's server browser reads the tags Local_Offline_Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): The game build is 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local_Offline_Server enforce? And settings?
Local_Offline_Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does Local_Offline_Server run?
A procedural map, made by the game, is used by Local_Offline_Server.
How to join
How do I join Local_Offline_Server?
Press F1 in Rust and enter client.connect 61.239.238.181:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build The game build is 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.