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When Is Wipe

33,649 players on 11,460 servers

Online #9,358

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

62.60.246.211:28015 checked 8m ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak25
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
43%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:18 UTCFW 12d ago 2 – running 0
Tue 29 Sep, 18:51 UTC 14d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC 15d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC 16d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC 18d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC 19d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC 21d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC 22d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
6/100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average
4/100
3/10
1/100
2/100
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average
1/100

Quick answers

from the figures on this page

Population

How busy is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The current population of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 25.

How does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS rank against other Rust servers?

For player hours in the last seven days, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS holds rank #9,358 and is in the top 42% of all ranked servers.

Wipe times

What does wipe day look like on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Its recent wipes drew an average busiest crowd of 3 players. On the latest wipe, 27 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

There is no next wipe to predict for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 10 hours ago the current world was made.

Server details

Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online, and how reliable is it?

Live status for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: online. It reports an uptime that puts the last restart at about 12 days 8 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 20 September 2026.

Performance of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: does it run smoothly?

Over the past 48 hours, it averaged 234 server fps, with a minimum of 214. The highest entity count was 5,626, including buildings, deployables and everything else. It went as high as 3,032 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

Rust network protocol 2634 and build 166494 on Linux is what ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs. Joining needs the same protocol version; Steam handles that update for you.

Where is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS located?

There is no region published for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 62.60.246.211:28015.

Lists and tags

Which When Is Wipe lists include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS? And filters?

Best modded Rust servers and Top Rust aim training servers are the When Is Wipe lists that ERA AIM TRAINING | FFA | 1V1 | AIMBOTS fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS mean?

gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS enforce? And settings?

The name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

The map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is procedural, size 6,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.

How to join

How do I join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Press F1 in Rust and enter client.connect 62.60.246.211:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.