Atlas - 10x Development
NA 64.40.8.251:28020 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:46 UTC, in 1d 19h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 19hThu 15 Oct, 17:46 UTC
- 8d 19hThu 22 Oct, 17:46 UTC
- 15d 19hThu 29 Oct, 17:46 UTC
- 22d 20hThu 5 Nov, 19:00 UTCFW
- 29d 19hThu 12 Nov, 17:46 UTC
- 36d 19hThu 19 Nov, 17:46 UTC
- 43d 19hThu 26 Nov, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Atlas - 10x Development?
The current player count on Atlas - 10x Development is 0. The past seven days show 0 players on average and 1 at peak. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.
How does Atlas - 10x Development rank against other Rust servers?
Over the last seven days, Atlas - 10x Development is #11,704 for player hours globally and #1,378 in North America, placing it in the top 52% of ranked servers.
Wipe times
What does wipe day look like on Atlas - 10x Development?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Atlas - 10x Development?
The prediction follows its tag because too few wipes of Atlas - 10x Development are on record to confirm the schedule. Thursday 15 October at 17:46 UTC is when its next wipe is due. 12 days 4 hours ago the current world was made. Its tags list a weekly wipe schedule.
Server details
Is Atlas - 10x Development online, and how reliable is it?
Live status for Atlas - 10x Development: online. It reports an uptime that puts the last restart at about 26 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 14 September 2026.
Performance of Atlas - 10x Development: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 30. At its peak it held 2,090 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,529 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Atlas - 10x Development run?
On Atlas - 10x Development, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Atlas - 10x Development located?
In North America, Atlas - 10x Development lists itself with its NA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 64.40.8.251:28020.
Lists and tags
Which When Is Wipe lists include Atlas - 10x Development? And filters?
The When Is Wipe lists Atlas - 10x Development fits are: 10x Rust servers, Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Atlas - 10x Development mean?
gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 players; ts20 (Group limit): 20 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; modded (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): The server browser files it under North America are the tags Atlas - 10x Development publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Atlas - 10x Development enforce? And settings?
By its name, Atlas - 10x Development uses 10x gathering. The maximum group size is 20 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is off.
Which map does Atlas - 10x Development run?
Atlas - 10x Development runs a procedural map of size 4,500 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Billy Joe's Custom Map appears as the map name.
Join
How do I join Atlas - 10x Development?
Open Rust, press F1, and type client.connect 64.40.8.251:28020 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts20,^o^z,modded
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players The server holds 0 players.
ts20- Group limit 20 is the maximum team size.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly The server wipes each week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
modded- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.