Atlas - 2x Quad Development
EU 64.40.8.251:28050 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Atlas - 2x Quad Development?
Atlas - 2x Quad Development is showing 0 players at the moment. Averaged over the past week: 0 players.
How does Atlas - 2x Quad Development rank against other Rust servers?
For player hours in the last seven days, Atlas - 2x Quad Development holds rank #15,977 worldwide, #2,523 in Europe, and is in the top 71% of all ranked servers. It sits at #633 in the quad group.
Wipe times
What does wipe day look like on Atlas - 2x Quad Development?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on Atlas - 2x Quad Development?
A single monthly wipe, the force wipe, is all Atlas - 2x Quad Development runs. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 12 days 3 hours. Its tags show a monthly wipe schedule.
Server
Is Atlas - 2x Quad Development online, and how reliable is it?
Right now Atlas - 2x Quad Development is up and online. The uptime it reports indicates a restart about 7 days 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Atlas - 2x Quad Development: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. Buildings, deployables and other world objects pushed the entity count as high as 171,086. It went as high as 7,586 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Atlas - 2x Quad Development run?
The Rust version for Atlas - 2x Quad Development is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Atlas - 2x Quad Development located?
Its EU tag puts Atlas - 2x Quad Development in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:28050.
Tags, lists
Which When Is Wipe lists include Atlas - 2x Quad Development? And filters?
These When Is Wipe lists include Atlas - 2x Quad Development: 2x gather Rust servers, EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on Atlas - 2x Quad Development mean?
The game's server browser reads the tags Atlas - 2x Quad Development publishes: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 players; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): Europe is the browser category for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Atlas - 2x Quad Development enforce? And settings?
Gather rate on Atlas - 2x Quad Development is 2x, as its name states. quad, with a maximum of 4 players per group. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does Atlas - 2x Quad Development run?
A procedural map, size 5,000 with seed 1337, is used by Atlas - 2x Quad Development; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. discord.gg/atlasrust appears as the map name.
How to join
How do I join Atlas - 2x Quad Development?
Press F1 in Rust and enter client.connect 64.40.8.251:28050 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://store.atlasrust.com/store/.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players The server holds 0 players.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
modded- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.