Atlas - 10x Development (Staging)
64.40.8.251:28160 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Atlas - 10x Development (Staging)?
Currently Atlas - 10x Development (Staging) is offline, having last been seen 12 days 20 hours ago.
How does Atlas - 10x Development (Staging) rank against other Rust servers?
Over the last seven days, Atlas - 10x Development (Staging) is #16,275 for player hours, placing it in the top 69% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Atlas - 10x Development (Staging)?
Its rhythm is not yet clear from the wipes of Atlas - 10x Development (Staging) on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 days 20 hours ago the current world was made.
Server
Is Atlas - 10x Development (Staging) online, and how reliable is it?
The server Atlas - 10x Development (Staging) is offline as of the latest check; last seen 12 days 20 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 29 September 2026.
Which version of Rust does Atlas - 10x Development (Staging) run?
Rust network protocol 2634 and build 166257 on Linux is what Atlas - 10x Development (Staging) runs. Steam updates your game, so the protocol matches when you join.
Where is Atlas - 10x Development (Staging) located?
No region is published by Atlas - 10x Development (Staging). When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 64.40.8.251:28160 is its address.
Tags, lists
Which When Is Wipe lists include Atlas - 10x Development (Staging)? And filters?
10x Rust servers and Best modded Rust servers are the When Is Wipe lists that Atlas - 10x Development (Staging) fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on Atlas - 10x Development (Staging) mean?
gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): Slot count: 100; ts30 (Group limit): 30 is the maximum team size; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166257 (Build): The game build is 166257; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; modded (Modded): Listed under Modded, with plugins or changed settings are the tags Atlas - 10x Development (Staging) publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Atlas - 10x Development (Staging) enforce? And settings?
Gather rate on Atlas - 10x Development (Staging) is 10x, as its name states. Up to 30 players can be in a group. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server name includes vanilla: this server runs the game unchanged, with no modified rates, kits or rules. VAC is on.
Join
How do I join Atlas - 10x Development (Staging)?
Press F1 in Rust and enter client.connect 64.40.8.251:28160 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players Slot count: 100.
ts30- Group limit 30 is the maximum team size.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166257- Build The game build is 166257.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
modded- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.