[EU] Raid Simulator 2.0 (Raidsim)
64.40.9.35:28014 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:00 UTC 13h ago | – | – | – | 73 |
| Mon 12 Oct, 04:00 UTC 1d ago | – | – | – | 99 |
| Sun 11 Oct, 04:00 UTC 2d ago | – | – | – | 104 |
| Sat 10 Oct, 08:31 UTC 3d ago | – | – | – | 184 |
| Sat 10 Oct, 04:00 UTC 3d ago | – | – | – | 91 |
| Fri 9 Oct, 04:01 UTC 4d ago | – | – | – | 79 |
| Thu 8 Oct, 04:00 UTC 5d ago | – | – | – | 83 |
| Wed 7 Oct, 04:00 UTC 6d ago | – | – | – | 70 |
| Tue 6 Oct, 04:04 UTC 7d ago | – | – | – | 73 |
| Mon 5 Oct, 05:21 UTC 8d ago | – | – | – | 0 |
| Mon 5 Oct, 04:00 UTC 8d ago | – | – | – | 84 |
| Sun 4 Oct, 16:24 UTC 9d ago | – | – | – | 329 |
| Sun 4 Oct, 14:24 UTC 9d ago | – | – | – | 270 |
| Sun 4 Oct, 13:33 UTC 9d ago | – | – | – | 291 |
| Sun 4 Oct, 11:57 UTC 9d ago | – | – | – | 0 |
| Sun 4 Oct, 11:52 UTC 9d ago | – | – | – | 290 |
| Sun 4 Oct, 04:01 UTC 9d ago | – | – | – | 69 |
| Sat 3 Oct, 04:00 UTC 10d ago | – | – | – | 97 |
| Fri 2 Oct, 04:00 UTC 11d ago | – | – | – | 57 |
| Thu 1 Oct, 20:32 UTC 11d ago | – | – | – | 169 |
Similar servers
Quick answers
Population
How busy is [EU] Raid Simulator 2.0 (Raidsim)?
The current population of [EU] Raid Simulator 2.0 (Raidsim) is 371 out of 500 slots. The past seven days show 204 players on average and 461 at peak. The busiest time in the last 48 hours was 16:00 UTC, when the average was 413 players.
How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?
Over the last seven days, [EU] Raid Simulator 2.0 (Raidsim) is #45 for player hours, placing it in the top 0.2% of ranked servers globally.
Wipe schedule
What is the wipe schedule on [EU] Raid Simulator 2.0 (Raidsim)?
Every few hours [EU] Raid Simulator 2.0 (Raidsim) starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server details
Is [EU] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?
Live status for [EU] Raid Simulator 2.0 (Raidsim): online. It reports an uptime that puts the last restart at about 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of [EU] Raid Simulator 2.0 (Raidsim): does it run smoothly?
Over the past 48 hours, it averaged 98 server fps, with a minimum of 63. Buildings, deployables and other world objects pushed the entity count as high as 344,206. The peak memory usage was 10,178 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [EU] Raid Simulator 2.0 (Raidsim) run?
Rust network protocol 2634 and build 167398 on Linux is what [EU] Raid Simulator 2.0 (Raidsim) runs. Joining needs the same protocol version; Steam handles that update for you.
Where is [EU] Raid Simulator 2.0 (Raidsim) located?
Its name points to Europe, though [EU] Raid Simulator 2.0 (Raidsim) publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 64.40.9.35:28014.
Tags, lists
Which When Is Wipe lists include [EU] Raid Simulator 2.0 (Raidsim)? And filters?
EU Rust servers, Best modded Rust servers and Top Rust aim training servers are the When Is Wipe lists that [EU] Raid Simulator 2.0 (Raidsim) fits. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?
gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): The server holds 500 players; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training server: practise aim and PvP with the loot given to you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [EU] Raid Simulator 2.0 (Raidsim) enforce? And settings?
[EU] Raid Simulator 2.0 (Raidsim)'s name makes no mention of a gather rate. The maximum group size is 100 players. On this server, the mode is minigames & battle royale, parkour, arenas, battle royale, Bedwars. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [EU] Raid Simulator 2.0 (Raidsim) run?
The map on [EU] Raid Simulator 2.0 (Raidsim) is procedural, size 4,096, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is discord.gg/raidsim.
How to join
How do I join [EU] Raid Simulator 2.0 (Raidsim)?
Open Rust, press F1, and type client.connect 64.40.9.35:28014 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://raidsimulator.com.
Server tags
Published as mp500,ptrak,$r?,v2634,^e,^d,gmrust,cs167398,ts100,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players The server holds 500 players.
ts100- Group limit Teams are capped at 100.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Gameplay
^e- Minigames Minigames here include arenas, Bedwars and parkour.
^d- Combat training Training server: practise aim and PvP with the loot given to you.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.