test patente choses
64.74.161.180:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #379 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 20:52 UTC 19d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is test patente choses?
The current population of test patente choses is 0 out of 50 slots. Looking at the last seven days, the average player count was 0.
How does test patente choses rank against other Rust servers?
Over the last seven days, test patente choses is #15,967 for player hours, placing it in the top 71% of ranked servers globally. It sits at #379 in the duo group.
Wipe times
What does wipe day look like on test patente choses?
Its recent wipes drew an average busiest crowd of 2 players. 16 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on test patente choses?
Its rhythm is not yet clear from the wipes of test patente choses on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 19 days 1 hours is how long the present world has lasted.
Server details
Is test patente choses online, and how reliable is it?
Right now test patente choses is up and online. Based on reported uptime, the last restart was roughly 18 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 23 September 2026.
Performance of test patente choses: does it run smoothly?
The last 48 hours saw an average of 93 server fps and a low of 79. The highest entity count was 70,139, including buildings, deployables and everything else. It went as high as 6,939 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does test patente choses run?
The Rust version for test patente choses is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is test patente choses located?
No region is published by test patente choses. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 64.74.161.180:28015.
Tags, lists
Which When Is Wipe lists include test patente choses? And filters?
Duo Rust servers and Community Rust servers are the When Is Wipe lists that test patente choses fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Duo.
What do the server tags on test patente choses mean?
The game's server browser reads the tags test patente choses publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts2 (Group limit): The team limit is 2; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does test patente choses enforce? And settings?
The name of test patente choses does not state a gather rate. duo, with a maximum of 2 players per group. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does test patente choses run?
A procedural map, size 3,500 with seed 648252, is used by test patente choses; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join test patente choses?
Open Rust, press F1, and type client.connect 64.74.161.180:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts2
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts2- Group limit The team limit is 2.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.