SnowDaddy's Zombie server
EU 65.108.10.160:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 86% in EU, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- usual gap
- 1.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:34 UTC 9d ago | 3 | – | running | 0 |
| Sun 4 Oct, 18:54 UTC 9d ago | 3 | – | 0.5 days | 0 |
| Fri 2 Oct, 08:33 UTC 11d ago | 2 | held half | 2.4 days | 2 |
| Thu 1 Oct, 17:55 UTCFW 12d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 10:22 UTC 13d ago | 2 | – | 1.3 days | 1 |
| Mon 28 Sep, 17:12 UTC 15d ago | 3 | – | 1.7 days | 1 |
| Sun 27 Sep, 11:23 UTC 16d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SnowDaddy's Zombie server?
The current population of SnowDaddy's Zombie server is 0 out of 50 slots. A seven-day average of 0 players, with a peak of 1.
How does SnowDaddy's Zombie server rank against other Rust servers?
By player hours over the last seven days, SnowDaddy's Zombie server ranks #15,639 worldwide and #2,465 in Europe, sitting in the top 70% of all ranked servers. #625 is where it places among quad servers.
Wipe schedule
What does wipe day look like on SnowDaddy's Zombie server?
The busiest points of its recent wipes drew 3 players on average. On the latest wipe, 11 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SnowDaddy's Zombie server?
A single monthly wipe, the force wipe, is all SnowDaddy's Zombie server runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 9 days is how long the present world has lasted. The tags list a monthly wipe schedule.
Server
Is SnowDaddy's Zombie server online, and how reliable is it?
SnowDaddy's Zombie server is online at the moment. It reports an uptime that puts the last restart at about 8 days 13 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 27 September 2026.
Performance of SnowDaddy's Zombie server: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 57. At its peak it held 302 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,157 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SnowDaddy's Zombie server run?
Rust network protocol 2634 and build 166652 on Linux is what SnowDaddy's Zombie server runs. Steam updates your game, so the protocol matches when you join.
Where is SnowDaddy's Zombie server located?
With its EU tag, SnowDaddy's Zombie server lists itself in Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.108.10.160:28035.
Lists and tags
Which When Is Wipe lists include SnowDaddy's Zombie server? And filters?
EU Rust servers, Best modded Rust servers and Rust servers named for zombies are the When Is Wipe lists that SnowDaddy's Zombie server fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on SnowDaddy's Zombie server mean?
The game's server browser reads the tags SnowDaddy's Zombie server publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does SnowDaddy's Zombie server enforce? And settings?
SnowDaddy's Zombie server's name makes no mention of a gather rate. quad, with a maximum of 4 players per group. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does SnowDaddy's Zombie server run?
SnowDaddy's Zombie server runs a procedural map of size 1,000 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join SnowDaddy's Zombie server?
Press F1 in Rust and enter client.connect 65.108.10.160:28035 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166652,ts4
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts4- Group limit 4 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.