Test Server
65.109.111.251:30115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:28 UTC 9h ago | – | – | – | 0 |
| Sun 11 Oct, 23:13 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 22:52 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 22:01 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 19:10 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 17:27 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 15:35 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 02:09 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 23:10 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 21:51 UTC 4d ago | – | – | – | 0 |
| Wed 23 Sep, 11:56 UTC 21d ago | – | – | – | 0 |
| Wed 23 Sep, 10:24 UTC 21d ago | – | – | – | 0 |
| Wed 23 Sep, 10:11 UTC 21d ago | 1 | halved by day 2 | 17.5 days | 0 |
| Tue 22 Sep, 23:33 UTC 22d ago | – | – | – | 0 |
| Tue 22 Sep, 22:25 UTC 22d ago | – | – | – | 0 |
| Tue 22 Sep, 19:11 UTC 22d ago | 1 | – | 0.6 days | 0 |
| Tue 22 Sep, 12:27 UTC 22d ago | 2 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:37 UTC 23d ago | 2 | – | 0.5 days | 0 |
| Mon 21 Sep, 12:50 UTC 23d ago | – | – | – | 0 |
| Mon 21 Sep, 12:34 UTC 23d ago | – | – | – | 0 |
Similar servers
Quick answers
Population
How busy is Test Server?
0 of 20 slots on Test Server are filled right now. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 22:00 UTC with an average of 0 players.
How does Test Server rank against other Rust servers?
Over the last seven days, Test Server is #13,182 for player hours, placing it in the top 60% of ranked servers globally.
Wipe times
What is the wipe schedule on Test Server?
None of the resets Test Server runs every few hours is a wipe, and it keeps no wipe schedule.
Server
Is Test Server online, and how reliable is it?
Live status for Test Server: online. It reports an uptime that puts the last restart at about 7 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of Test Server: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 27. The highest entity count was 8,659, including buildings, deployables and everything else. Memory use reached 1,928 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 167781 on Linux is what Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is Test Server located?
For Test Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 65.109.111.251:30115.
Tags, lists
Which When Is Wipe lists include Test Server? And filters?
The When Is Wipe lists Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Test Server mean?
gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags Test Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Test Server enforce? And settings?
Test Server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does Test Server run?
The map on Test Server is procedural, size 4,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join Test Server?
Open Rust, press F1, and type client.connect 65.109.111.251:30115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players Slot count: 20.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.