ResServer
65.74.83.197:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ResServer?
Currently ResServer is offline, having last been seen 41 hours ago. A seven-day average of 1 players, with a peak of 1. Over the past 48 hours, the peak period was 01:00 UTC with an average of 1 players.
How does ResServer rank against other Rust servers?
For player hours in the last seven days, ResServer holds rank #8,728 and is in the top 39% of all ranked servers.
Wipe times
What is the wipe schedule on ResServer?
Its rhythm is not yet clear from the wipes of ResServer on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 4 days 21 hours.
Server
Is ResServer online, and how reliable is it?
Right now ResServer is offline, with the most recent sighting 41 hours ago. In the last 4 full days, it was up for 8 of 96 hours, or 8% of the time. Its first appearance in When Is Wipe data was 8 October 2026.
Which version of Rust does ResServer run?
The Rust version for ResServer is network protocol 2634 and build 167231, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is ResServer located?
There is no region published for ResServer. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 65.74.83.197:28015 is its address.
Tags, lists
Which When Is Wipe lists include ResServer? And filters?
Community Rust servers are the When Is Wipe lists that ResServer fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ResServer mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags ResServer publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does ResServer enforce? And settings?
ResServer's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does ResServer run?
The map on ResServer is procedural, created by the game.
How to join
How do I join ResServer?
Open Rust, press F1, and type client.connect 65.74.83.197:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build Build 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.