Dan's Experiment PvE
66.114.157.174:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Dan's Experiment PvE?
At present Dan's Experiment PvE shows as offline; its last appearance was 25 days 13 hours ago.
How does Dan's Experiment PvE rank against other Rust servers?
Over the last seven days, Dan's Experiment PvE is #15,402 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on Dan's Experiment PvE?
Too few wipes are on record for Dan's Experiment PvE to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 38 days 22 hours is how long the present world has lasted.
Server
Is Dan's Experiment PvE online, and how reliable is it?
Right now Dan's Experiment PvE is offline, with the most recent sighting 25 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Dan's Experiment PvE run?
On Dan's Experiment PvE, the Rust version is network protocol 2633 and build 163207 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Dan's Experiment PvE located?
For Dan's Experiment PvE, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 66.114.157.174:28015 is its address.
Lists and tags
Which When Is Wipe lists include Dan's Experiment PvE? And filters?
The When Is Wipe lists Dan's Experiment PvE fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dan's Experiment PvE mean?
The game's server browser reads the tags Dan's Experiment PvE publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163207 (Build): Build 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Dan's Experiment PvE enforce? And settings?
The name of Dan's Experiment PvE does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Dan's Experiment PvE run?
A procedural map, made by the game, is used by Dan's Experiment PvE.
Join
How do I join Dan's Experiment PvE?
Open Rust, press F1, and type client.connect 66.114.157.174:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163207- Build Build 163207.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.