RustScape Local Test
66.242.218.24:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:49 UTC 12h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustScape Local Test?
Currently RustScape Local Test is offline, having last been seen 11 hours ago. Looking at the last seven days, the average player count was 0.
How does RustScape Local Test rank against other Rust servers?
For player hours in the last seven days, RustScape Local Test holds rank #15,880 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustScape Local Test?
Too few wipes are on record for RustScape Local Test to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 hours ago the current world was made.
Server
Is RustScape Local Test online, and how reliable is it?
The server RustScape Local Test is offline as of the latest check; last seen 11 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Which version of Rust does RustScape Local Test run?
Rust network protocol 2635 and build 168018 on Windows is what RustScape Local Test runs. Steam updates your game, so the protocol matches when you join.
Where is RustScape Local Test located?
For RustScape Local Test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 66.242.218.24:28015.
Tags, lists
Which When Is Wipe lists include RustScape Local Test? And filters?
Community Rust servers are the When Is Wipe lists that RustScape Local Test fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on RustScape Local Test mean?
The game's server browser reads the tags RustScape Local Test publishes: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs168018 (Build): The game build is 168018; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustScape Local Test enforce? And settings?
The name of RustScape Local Test does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Join
How do I join RustScape Local Test?
Open Rust, press F1, and type client.connect 66.242.218.24:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs168018- Build The game build is 168018.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.