Rusthub.net | SD Preview Server
66.51.97.76:60607 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rusthub.net | SD Preview Server?
The current population of Rusthub.net | SD Preview Server is 0 out of 20 slots. Averaged over the past week: 0 players.
How does Rusthub.net | SD Preview Server rank against other Rust servers?
Over the last seven days, Rusthub.net | SD Preview Server is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Rusthub.net | SD Preview Server?
Its rhythm is not yet clear from the wipes of Rusthub.net | SD Preview Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 days 17 hours ago the current world was made.
Server
Is Rusthub.net | SD Preview Server online, and how reliable is it?
Rusthub.net | SD Preview Server is online at the moment. The uptime it reports indicates a restart about 5 days 15 hours ago. In the last 5 full days, it was up for 120 of 120 hours, or 100% of the time. When Is Wipe has tracked it since 8 October 2026.
Performance of Rusthub.net | SD Preview Server: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 45. The highest entity count was 99,021, including buildings, deployables and everything else. The peak memory usage was 3,992 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Rusthub.net | SD Preview Server run?
Rust network protocol 2634 and build 167231 on Linux is what Rusthub.net | SD Preview Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Rusthub.net | SD Preview Server located?
For Rusthub.net | SD Preview Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 66.51.97.76:60607.
Lists and tags
Which When Is Wipe lists include Rusthub.net | SD Preview Server? And filters?
These When Is Wipe lists include Rusthub.net | SD Preview Server: Best modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rusthub.net | SD Preview Server mean?
gmvanilla (Game mode): This is a vanilla survival server; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^c (Creative): Creative: no gathering, free building; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; rustmaps (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch are the tags Rusthub.net | SD Preview Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Rusthub.net | SD Preview Server enforce? And settings?
The name of Rusthub.net | SD Preview Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is build & creative, no gathering: sandbox building only. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Rusthub.net | SD Preview Server run?
Rusthub.net | SD Preview Server uses a custom map of size 4,000; you can download the map file from this page.
How to join
How do I join Rusthub.net | SD Preview Server?
Open Rust, press F1, and type client.connect 66.51.97.76:60607 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://rusthub.net/.
Server tags
Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167231,ts8,^o^z,rustmaps
Game
gmvanilla- Game mode This is a vanilla survival server.
mp20- Max players Slot count: 20.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build The game build is 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Gameplay
^c- Creative Creative: no gathering, free building.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Other
rustmaps- Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.