Test Server
NA 66.51.98.52:28005 checked 52m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- usual gap
- 1 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:22 UTC 11d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:03 UTCFW 12d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC 13d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC 13d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC 15d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC 15d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC 17d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC 18d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC 18d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Test Server?
At present Test Server shows as offline; its last appearance was 52 minutes ago. The past seven days show 1 players on average and 1 at peak. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.
How does Test Server rank against other Rust servers?
Over the last seven days, Test Server is #10,391 for player hours globally and #1,319 in North America, placing it in the top 47% of ranked servers.
Wipe schedule
What does wipe day look like on Test Server?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Test Server?
A single monthly wipe, the force wipe, is all Test Server runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 11 days 4 hours ago the current world was made. The tags list a monthly wipe schedule.
Server
Is Test Server online, and how reliable is it?
Live status for Test Server: offline, last seen 52 minutes ago. It reports an uptime that puts the last restart at about 2 hours ago. In the last 7 full days, it was up for 2 of 168 hours, or 1% of the time. Its first appearance in When Is Wipe data was 24 September 2026.
Performance of Test Server: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. The highest entity count was 48,222, including buildings, deployables and everything else. The peak memory usage was 1,693 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 167781 on Linux is what Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is Test Server located?
In North America, Test Server lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.98.52:28005.
Tags, lists
Which When Is Wipe lists include Test Server? And filters?
The When Is Wipe lists Test Server fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): North America is the browser category for this server are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test Server enforce? And settings?
No gather rate appears in Test Server's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Test Server run?
The map on Test Server is procedural, size 3,000, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Test Server?
Open Rust, press F1, and type client.connect 66.51.98.52:28005 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.