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When Is Wipe

36,847 players on 11,455 servers

Online #7,501

We Do Not Eat Our Allies

NA 66.51.98.58:28040 checked 9m ago

monthly wipes moddedoxide

Players

Now0/50
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 34% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  • 22d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTCFW 12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average
28/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average
10/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average
3/1000
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average
1/50
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average
1/50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average
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Quick answers

from the figures on this page

Player counts

How busy is We Do Not Eat Our Allies?

The current population of We Do Not Eat Our Allies is 0 out of 50 slots. The past seven days show 0 players on average and 2 at peak. Over the past 48 hours, the peak period was 06:00 UTC with an average of 1 players.

How does We Do Not Eat Our Allies rank against other Rust servers?

Over the last seven days, We Do Not Eat Our Allies is #7,501 for player hours globally and #1,158 in North America, placing it in the top 34% of ranked servers.

Wipe times

What does wipe day look like on We Do Not Eat Our Allies?

The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 12 hours after the latest wipe.

What is the wipe schedule on We Do Not Eat Our Allies?

A single monthly wipe, the force wipe, is all We Do Not Eat Our Allies runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 12 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Server

Is We Do Not Eat Our Allies online, and how reliable is it?

Right now We Do Not Eat Our Allies is up and online. The uptime it reports indicates a restart about 12 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 1 October 2026.

Performance of We Do Not Eat Our Allies: does it run smoothly?

In the last 48 hours, average server fps was 45, and it never dropped below 5. At its peak it held 63,554 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,302 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does We Do Not Eat Our Allies run?

The Rust version for We Do Not Eat Our Allies is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.

Where is We Do Not Eat Our Allies located?

Its NA tag puts We Do Not Eat Our Allies in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 66.51.98.58:28040.

Tags, lists

Which When Is Wipe lists include We Do Not Eat Our Allies? And filters?

Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that We Do Not Eat Our Allies fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on We Do Not Eat Our Allies mean?

gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America are the tags We Do Not Eat Our Allies publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does We Do Not Eat Our Allies enforce? And settings?

The name of We Do Not Eat Our Allies does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does We Do Not Eat Our Allies run?

We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join We Do Not Eat Our Allies?

Open Rust, press F1, and type client.connect 66.51.98.58:28040 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.