SCAVENGERSHAVEN.NET (TEST SERVER)
NA 66.51.98.59:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 06:52 UTC, in 5d 22h. Its weekly schedule tag · low confidence
- usual gap
- 5.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3.5
Coming wipes
- 5d 22hTue 20 Oct, 06:52 UTC
- 12d 22hTue 27 Oct, 06:52 UTC
- 19d 22hTue 3 Nov, 06:52 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 26d 22hTue 10 Nov, 06:52 UTC
- 33d 22hTue 17 Nov, 06:52 UTC
- 40d 22hTue 24 Nov, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC 1d ago | – | – | running | 0 |
| Thu 1 Oct, 18:02 UTCFW 12d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC 16d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC 18d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC 25d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SCAVENGERSHAVEN.NET (TEST SERVER)?
Right now SCAVENGERSHAVEN.NET (TEST SERVER) is offline; the last sighting was 22 hours ago. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 08:00 UTC with an average of 2 players.
How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?
By player hours over the last seven days, SCAVENGERSHAVEN.NET (TEST SERVER) ranks #11,151 worldwide and #1,343 in North America, sitting in the top 50% of all ranked servers.
Wipe times
What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 22 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3.5 when it did not hold.
What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?
The schedule of SCAVENGERSHAVEN.NET (TEST SERVER) cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Tuesday 20 October at 06:52 UTC the next wipe falls due. The map has been running for 25 hours. A weekly wipe schedule is published in its tags.
Server details
Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?
The server SCAVENGERSHAVEN.NET (TEST SERVER) is offline as of the latest check; last seen 22 hours ago. The uptime it reports indicates a restart about 2 hours ago. 155 of 168 hours were online in the last 7 full days, 92% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of SCAVENGERSHAVEN.NET (TEST SERVER): does it run smoothly?
The last 48 hours saw an average of 29 server fps and a low of 10. The highest entity count was 146,547, including buildings, deployables and everything else. Memory use reached 3,716 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) run?
Rust network protocol 2634 and build 167584 on Linux is what SCAVENGERSHAVEN.NET (TEST SERVER) runs. Steam updates your game, so the protocol matches when you join.
Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?
With its NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 66.51.98.59:28015.
Tags, lists
Which When Is Wipe lists include SCAVENGERSHAVEN.NET (TEST SERVER)? And filters?
Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that SCAVENGERSHAVEN.NET (TEST SERVER) fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?
The game's server browser reads the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): A wipe comes every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does SCAVENGERSHAVEN.NET (TEST SERVER) enforce? And settings?
No gather rate appears in SCAVENGERSHAVEN.NET (TEST SERVER)'s name. The maximum group size is 5 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?
A procedural map, size 4,096 with seed 1337, is used by SCAVENGERSHAVEN.NET (TEST SERVER); the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?
Press F1 in Rust and enter client.connect 66.51.98.59:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://www.scavengershaven.net/.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts5- Group limit 5 is the maximum team size.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly A wipe comes every week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.