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When Is Wipe

80,403 players on 11,693 servers

Online #4,992

EverGreene PvE | Development

NA 66.51.99.40:28015 checked 11m ago

monthly wipes moddedoxide

Players

Now0/50
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

usual gap
10.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  • 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:53 UTC 2d ago 2 – running 0
Thu 1 Oct, 18:08 UTCFW 12d ago 3 halved by day 1 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Player counts

How busy is EverGreene PvE | Development?

The current population of EverGreene PvE | Development is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 2. Over the past 48 hours, the peak period was 05:00 UTC with an average of 2 players.

How does EverGreene PvE | Development rank against other Rust servers?

For player hours in the last seven days, EverGreene PvE | Development holds rank #4,992 worldwide, #879 in North America, and is in the top 22% of all ranked servers.

Wipe schedule

What does wipe day look like on EverGreene PvE | Development?

At their busiest, its recent wipes drew 2 players on average. 13 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

What is the wipe schedule on EverGreene PvE | Development?

Once a month, at the force wipe, EverGreene PvE | Development wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 2 days 1 hours is how long the present world has lasted. Its tags show a monthly wipe schedule.

Server details

Is EverGreene PvE | Development online, and how reliable is it?

EverGreene PvE | Development is online at the moment. It reports an uptime that puts the last restart at about 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of EverGreene PvE | Development: does it run smoothly?

Over the past 48 hours, it averaged 69 server fps, with a minimum of 5. At its peak it held 81,129 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,598 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does EverGreene PvE | Development run?

On EverGreene PvE | Development, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is EverGreene PvE | Development located?

Its NA tag puts EverGreene PvE | Development in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.40:28015 is its address.

Lists and tags

Which When Is Wipe lists include EverGreene PvE | Development? And filters?

Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that EverGreene PvE | Development fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on EverGreene PvE | Development mean?

The game's server browser reads the tags EverGreene PvE | Development publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe per month, matching the force wipe; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does EverGreene PvE | Development enforce? And settings?

No gather rate appears in EverGreene PvE | Development's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does EverGreene PvE | Development run?

The map on EverGreene PvE | Development is procedural, size 3,700, seed 1895876822, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join EverGreene PvE | Development?

Open Rust, press F1, and type client.connect 66.51.99.40:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/qsaaWXKWt4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe per month, matching the force wipe.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.