Sopwith's Small Maps - Weekly (usually)
NA 66.51.99.40:28075 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 62% in NA, and #390 of the trio servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 14 October, 23:03 UTC, in 20h. Its weekly schedule tag · low confidence
- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 20hWed 14 Oct, 23:03 UTC
- 7d 20hWed 21 Oct, 23:03 UTC
- 14d 20hWed 28 Oct, 23:03 UTC
- 21d 20hWed 4 Nov, 23:03 UTC
- 22d 16hThu 5 Nov, 19:00 UTCFW
- 28d 20hWed 11 Nov, 23:03 UTC
- 35d 20hWed 18 Nov, 23:03 UTC
- 42d 20hWed 25 Nov, 23:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:03 UTC 6d ago | 1 | – | running | 0 |
| Wed 7 Oct, 08:52 UTC 6d ago | 2 | – | 0.6 days | 1 |
| Tue 6 Oct, 23:57 UTC 7d ago | 2 | – | 0.4 days | 1 |
| Mon 5 Oct, 07:12 UTC 8d ago | 1 | – | 1.7 days | 1 |
| Fri 2 Oct, 00:06 UTC 12d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Thu 24 Sep, 03:31 UTC 19d ago | 1 | held half | 7.9 days | 0 |
| Thu 17 Sep, 05:31 UTC 26d ago | 3 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Sopwith's Small Maps - Weekly (usually)?
The current population of Sopwith's Small Maps - Weekly (usually) is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 2. Over the past 48 hours, the peak period was 07:00 UTC with an average of 1 players.
How does Sopwith's Small Maps - Weekly (usually) rank against other Rust servers?
Over the last seven days, Sopwith's Small Maps - Weekly (usually) is #7,457 for player hours globally and #1,151 in North America, placing it in the top 33% of ranked servers. It sits at #390 in the trio group.
Wipe times
What does wipe day look like on Sopwith's Small Maps - Weekly (usually)?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on Sopwith's Small Maps - Weekly (usually)?
The schedule of Sopwith's Small Maps - Weekly (usually) cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Wednesday 14 October at 23:03 UTC the next wipe falls due. 6 days 2 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Server details
Is Sopwith's Small Maps - Weekly (usually) online, and how reliable is it?
Sopwith's Small Maps - Weekly (usually) is online at the moment. Based on reported uptime, the last restart was roughly 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Sopwith's Small Maps - Weekly (usually): does it run smoothly?
The last 48 hours saw an average of 56 server fps and a low of 5. Buildings, deployables and other world objects pushed the entity count as high as 47,537. Memory use reached 2,096 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Sopwith's Small Maps - Weekly (usually) run?
The Rust version for Sopwith's Small Maps - Weekly (usually) is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Sopwith's Small Maps - Weekly (usually) located?
In North America, Sopwith's Small Maps - Weekly (usually) lists itself with its NA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 66.51.99.40:28075.
Tags, lists
Which When Is Wipe lists include Sopwith's Small Maps - Weekly (usually)? And filters?
Best modded Rust servers, Rust servers with a trio group limit and Rust servers in North America are the When Is Wipe lists that Sopwith's Small Maps - Weekly (usually) fits. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Sopwith's Small Maps - Weekly (usually) mean?
The game's server browser reads the tags Sopwith's Small Maps - Weekly (usually) publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Sopwith's Small Maps - Weekly (usually) enforce? And settings?
Sopwith's Small Maps - Weekly (usually)'s name makes no mention of a gather rate. The maximum group size is 3 players, under trio. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does Sopwith's Small Maps - Weekly (usually) run?
The map on Sopwith's Small Maps - Weekly (usually) is procedural, size 3,000, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Sopwith's Small Maps - Weekly (usually)?
Open Rust, press F1, and type client.connect 66.51.99.40:28075 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts3- Group limit Teams are capped at 3.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly A wipe comes every week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.