2X- Dingo Rust - Weekly-Quads
NA 66.51.99.69:28060 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 65% in NA, and #441 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:12 UTC, in 1d 12h. Its weekly schedule tag · low confidence
- usual gap
- 7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 12hThu 15 Oct, 18:12 UTC
- 8d 12hThu 22 Oct, 18:12 UTC
- 15d 12hThu 29 Oct, 18:12 UTC
- 22d 13hThu 5 Nov, 19:00 UTCFW
- 29d 12hThu 12 Nov, 18:12 UTC
- 36d 12hThu 19 Nov, 18:12 UTC
- 43d 12hThu 26 Nov, 18:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:12 UTC 5d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:13 UTCFW 12d ago | 2 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 2X- Dingo Rust - Weekly-Quads?
The current population of 2X- Dingo Rust - Weekly-Quads is 0 out of 100 slots. A seven-day average of 0 players, with a peak of 2.
How does 2X- Dingo Rust - Weekly-Quads rank against other Rust servers?
For player hours in the last seven days, 2X- Dingo Rust - Weekly-Quads holds rank #7,961 worldwide, #1,199 in North America, and is in the top 36% of all ranked servers. #441 is where it places among quad servers.
Wipe times
What does wipe day look like on 2X- Dingo Rust - Weekly-Quads?
Its recent wipes drew an average busiest crowd of 2 players. 22 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?
The schedule of 2X- Dingo Rust - Weekly-Quads cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 15 October at 18:12 UTC is when its next wipe is due. 5 days 11 hours is how long the present world has lasted. Its tags list a weekly wipe schedule.
Server
Is 2X- Dingo Rust - Weekly-Quads online, and how reliable is it?
Right now 2X- Dingo Rust - Weekly-Quads is up and online. Based on reported uptime, the last restart was roughly 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 1 October 2026.
Performance of 2X- Dingo Rust - Weekly-Quads: does it run smoothly?
Over the past 48 hours, it averaged 59 server fps, with a minimum of 37. The highest entity count was 96,659, including buildings, deployables and everything else. Memory use reached 3,216 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does 2X- Dingo Rust - Weekly-Quads run?
Rust network protocol 2634 and build 167781 on Linux is what 2X- Dingo Rust - Weekly-Quads runs. Steam updates your game, so the protocol matches when you join.
Where is 2X- Dingo Rust - Weekly-Quads located?
In North America, 2X- Dingo Rust - Weekly-Quads lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 66.51.99.69:28060.
Tags, lists
Which When Is Wipe lists include 2X- Dingo Rust - Weekly-Quads? And filters?
The When Is Wipe lists 2X- Dingo Rust - Weekly-Quads fits are: 2x gather Rust servers, Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?
The game's server browser reads the tags 2X- Dingo Rust - Weekly-Quads publishes: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity is 100 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): A wipe comes every week; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): The server browser files it under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does 2X- Dingo Rust - Weekly-Quads enforce? And settings?
By its name, 2X- Dingo Rust - Weekly-Quads uses 2x gathering. The maximum group size is 4 players, under quad. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does 2X- Dingo Rust - Weekly-Quads run?
A procedural map, size 4,050 with seed 702336301, is used by 2X- Dingo Rust - Weekly-Quads; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join 2X- Dingo Rust - Weekly-Quads?
Press F1 in Rust and enter client.connect 66.51.99.69:28060 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167781,ts4,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp100- Max players Capacity is 100 slots.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly A wipe comes every week.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.