Renzo Rust - In Development
NA 66.51.99.76:28025 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 20:06 UTC, in 3d 0h. Every Monday and Friday at 20:06 UTC · high confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 3d 0hFri 16 Oct, 20:06 UTC
- 6d 0hMon 19 Oct, 20:06 UTC
- 10d 0hFri 23 Oct, 20:06 UTC
- 13d 0hMon 26 Oct, 20:06 UTC
- 17d 0hFri 30 Oct, 20:06 UTC
- 20d 0hMon 2 Nov, 20:06 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 24d 0hFri 6 Nov, 20:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:06 UTC 23h ago | – | – | running | 0 |
| Fri 9 Oct, 20:06 UTC 3d ago | 0 | – | 3 days | 0 |
| Mon 5 Oct, 20:06 UTC 7d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 20:07 UTC 10d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 18:13 UTCFW 12d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 20:06 UTC 14d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 20:06 UTC 17d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 20:06 UTC 21d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 20:06 UTC 24d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 20:07 UTC 28d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Renzo Rust - In Development?
Right now Renzo Rust - In Development is offline; the last sighting was 2 hours ago. Averaged over the past week: 0 players.
How does Renzo Rust - In Development rank against other Rust servers?
For player hours in the last seven days, Renzo Rust - In Development holds rank #15,983 worldwide, #1,552 in North America, and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on Renzo Rust - In Development?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Renzo Rust - In Development?
The wipe rhythm of Renzo Rust - In Development is every Monday and Friday at 20:06 UTC. Friday 16 October at 20:06 UTC is when its next wipe is due. 23 hours is how long the present world has lasted. A weekly wipe schedule is published in its tags.
Server
Is Renzo Rust - In Development online, and how reliable is it?
Right now Renzo Rust - In Development is offline, with the most recent sighting 2 hours ago. The uptime it reports indicates a restart about 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Renzo Rust - In Development: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. At its peak it held 28,734 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 2,460 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Renzo Rust - In Development run?
The Rust version for Renzo Rust - In Development is network protocol 2634 and build 167584, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Renzo Rust - In Development located?
In North America, Renzo Rust - In Development lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.76:28025.
Lists and tags
Which When Is Wipe lists include Renzo Rust - In Development? And filters?
The When Is Wipe lists Renzo Rust - In Development fits are: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on Renzo Rust - In Development mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America are the tags Renzo Rust - In Development publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Renzo Rust - In Development enforce? And settings?
No gather rate appears in Renzo Rust - In Development's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. VAC is on.
Which map does Renzo Rust - In Development run?
Renzo Rust - In Development runs a procedural map of size 2,500 with seed 1826895022, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Renzo Rust - In Development?
Open Rust, press F1, and type client.connect 66.51.99.76:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://discord.com/invite/u7StnUcXSR.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly The server wipes each week.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.