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When Is Wipe

33,427 players on 11,460 servers

Online #1,911

Junky's War -Map Wipe-10/08- Biweekly

NA 66.51.99.87:28060 checked 11m ago

quad biweekly wipes softcore

Players

Now2/50
Peak, 48 hours8
7-day average3
7-day peak13
AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 17% in NA, and #111 of the quad servers (top 14%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 19:01 UTC, in 8d 13h. Every other Thursday at 19:01 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
15
players, last three wipes
crowd held
33%
else halves by day 5

Coming wipes

  • 8d 13hThu 22 Oct, 19:01 UTC
  • 22d 13hThu 5 Nov, 19:00 UTCFW
  • 36d 13hThu 19 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:01 UTC 5d ago 11 – running 0
Thu 1 Oct, 18:54 UTCFW 12d ago 18 halved by day 4 7 days 0
Thu 24 Sep, 19:01 UTC 19d ago 16 held half 7 days 2
Thu 17 Sep, 18:32 UTC 26d ago 13 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average
4/100
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 35 on average
12/100
5/50
[US] Facepunch Softcore 1NA · quad · monthly · 94 on average
56/300
[US] Facepunch Softcore 2NA · quad · monthly · 74 on average
48/300
30/200

Quick answers

from the figures on this page

Player counts

How busy is Junky's War -Map Wipe-10/08- Biweekly?

2 of 50 slots on Junky's War -Map Wipe-10/08- Biweekly are filled right now. A seven-day average of 3 players, with a peak of 13. In the last 48 hours, 01:00 UTC drew the highest average: 8 players.

How does Junky's War -Map Wipe-10/08- Biweekly rank against other Rust servers?

For player hours in the last seven days, Junky's War -Map Wipe-10/08- Biweekly holds rank #1,911 worldwide, #314 in North America, and is in the top 9% of all ranked servers. #111 is where it places among quad servers.

Wipe times

What does wipe day look like on Junky's War -Map Wipe-10/08- Biweekly?

The busiest points of its recent wipes drew 15 players on average. On the latest wipe, 28 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 33% of its recent wipes. If it did not hold, that half mark was passed by day 5.

What is the wipe schedule on Junky's War -Map Wipe-10/08- Biweekly?

Junky's War -Map Wipe-10/08- Biweekly follows a wipe rhythm of every other Thursday at 19:01 UTC. Thursday 22 October at 19:01 UTC is when its next wipe is due. 5 days 10 hours ago the current world was made. Its tags give an every-two-weeks wipe schedule.

Server details

Is Junky's War -Map Wipe-10/08- Biweekly online, and how reliable is it?

Junky's War -Map Wipe-10/08- Biweekly is online at the moment. Based on reported uptime, the last restart was roughly 42 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of Junky's War -Map Wipe-10/08- Biweekly: does it run smoothly?

In the last 48 hours, average server fps was 59, and it never dropped below 52. Buildings, deployables and other world objects pushed the entity count as high as 104,060. It went as high as 3,289 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Junky's War -Map Wipe-10/08- Biweekly run?

Rust network protocol 2634 and build 167584 on Linux is what Junky's War -Map Wipe-10/08- Biweekly runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Junky's War -Map Wipe-10/08- Biweekly located?

Its NA tag puts Junky's War -Map Wipe-10/08- Biweekly in North America, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.87:28060.

Lists and tags

Which When Is Wipe lists include Junky's War -Map Wipe-10/08- Biweekly? And filters?

Community Rust servers and Rust servers in North America are the When Is Wipe lists that Junky's War -Map Wipe-10/08- Biweekly fits. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Junky's War -Map Wipe-10/08- Biweekly mean?

gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The schedule is a wipe each fortnight; ^s (Softcore): In softcore, some inventory is kept on death; NA (North America): The server browser files it under North America are the tags Junky's War -Map Wipe-10/08- Biweekly publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Junky's War -Map Wipe-10/08- Biweekly enforce? And settings?

No gather rate appears in Junky's War -Map Wipe-10/08- Biweekly's name. The maximum group size is 4 players, under quad. The game mode for this server is softcore, Facepunch's less punishing mode: some loot is kept. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.

Which map does Junky's War -Map Wipe-10/08- Biweekly run?

Junky's War -Map Wipe-10/08- Biweekly runs a procedural map of size 4,000 with seed 1014, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Junky's War -Map Wipe-10/08- Biweekly?

Open Rust, press F1, and type client.connect 66.51.99.87:28060 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://discord.com/invite/cNUTyW7qWx.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^s,NA,gmsoftcore,cs167584,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players Slot count: 50.
ts4
Group limit The team limit is 4.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584
Build Build 167584.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The schedule is a wipe each fortnight.

Difficulty

^s
Softcore In softcore, some inventory is kept on death.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.