BEEZYLAND
67.163.204.65:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is BEEZYLAND?
At present BEEZYLAND shows as offline; its last appearance was 4 days 22 hours ago. A seven-day average of 1 players, with a peak of 1.
How does BEEZYLAND rank against other Rust servers?
For player hours in the last seven days, BEEZYLAND holds rank #11,490 and is in the top 51% of all ranked servers.
Wipe schedule
What is the wipe schedule on BEEZYLAND?
Its rhythm is not yet clear from the wipes of BEEZYLAND on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 1 hours ago the current world was made.
Server details
Is BEEZYLAND online, and how reliable is it?
The server BEEZYLAND is offline as of the latest check; last seen 4 days 22 hours ago. In the last 7 full days, it was up for 4 of 168 hours, or 2% of the time. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does BEEZYLAND run?
The Rust version for BEEZYLAND is network protocol 2634 and build 167231, on Windows. Steam updates your game, so the protocol matches when you join.
Where is BEEZYLAND located?
No region is published by BEEZYLAND. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 67.163.204.65:28015 is its address.
Lists and tags
Which When Is Wipe lists include BEEZYLAND? And filters?
Community Rust servers are the When Is Wipe lists that BEEZYLAND fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BEEZYLAND mean?
These are the tags BEEZYLAND publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does BEEZYLAND enforce? And settings?
BEEZYLAND's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does BEEZYLAND run?
The map on BEEZYLAND is procedural, created by the game.
How to join
How do I join BEEZYLAND?
Press F1 in Rust and enter client.connect 67.163.204.65:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build The game build is 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.