RustDockerServer
67.173.122.99:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:26 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustDockerServer?
RustDockerServer is holding 0 of its 100 slots at the moment. Averaged over the past week: 0 players.
How does RustDockerServer rank against other Rust servers?
For player hours in the last seven days, RustDockerServer holds rank #15,977 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on RustDockerServer?
Its rhythm is not yet clear from the wipes of RustDockerServer on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 36 hours ago the current world was made.
Server details
Is RustDockerServer online, and how reliable is it?
RustDockerServer is online at the moment. 144 of 168 hours were online in the last 7 full days, 86% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does RustDockerServer run?
On RustDockerServer, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustDockerServer located?
For RustDockerServer, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 67.173.122.99:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustDockerServer? And filters?
Community Rust servers are the When Is Wipe lists that RustDockerServer fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustDockerServer enforce? And settings?
RustDockerServer's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does RustDockerServer run?
RustDockerServer uses a procedural map from the game's generator.
How to join
How do I join RustDockerServer?
Open Rust, press F1, and type client.connect 67.173.122.99:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.