Test Server do not look
68.134.118.9:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Test Server do not look?
At present Test Server do not look shows as offline; its last appearance was 30 days 13 hours ago.
How does Test Server do not look rank against other Rust servers?
Over the last seven days, Test Server do not look is #13,021 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Test Server do not look?
Too few wipes are on record for Test Server do not look to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 30 days 14 hours.
Server
Is Test Server do not look online, and how reliable is it?
The server Test Server do not look is offline as of the latest check; last seen 30 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Test Server do not look run?
On Test Server do not look, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Test Server do not look located?
There is no region published for Test Server do not look. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 68.134.118.9:28015 is its address.
Tags, lists
Which When Is Wipe lists include Test Server do not look? And filters?
Community Rust servers are the When Is Wipe lists that Test Server do not look fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server do not look mean?
These are the tags Test Server do not look publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Test Server do not look enforce? And settings?
No gather rate appears in Test Server do not look's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Test Server do not look run?
The map on Test Server do not look is procedural, created by the game.
How to join
How do I join Test Server do not look?
Press F1 in Rust and enter client.connect 68.134.118.9:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.