We Be Jammin
68.93.5.80:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is We Be Jammin?
At present We Be Jammin shows as offline; its last appearance was 4 days 19 hours ago. The past week gives an average of 0 players.
How does We Be Jammin rank against other Rust servers?
Over the last seven days, We Be Jammin is #15,967 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on We Be Jammin?
Too few wipes are on record for We Be Jammin to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 34 days 15 hours is how long the present world has lasted.
Server details
Is We Be Jammin online, and how reliable is it?
Live status for We Be Jammin: offline, last seen 4 days 19 hours ago. In the last 7 full days, it was up for 76 of 168 hours, or 45% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does We Be Jammin run?
The Rust version for We Be Jammin is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is We Be Jammin located?
No region is published by We Be Jammin. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 68.93.5.80:28015 is its address.
Lists and tags
Which When Is Wipe lists include We Be Jammin? And filters?
These When Is Wipe lists include We Be Jammin: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on We Be Jammin mean?
The game's server browser reads the tags We Be Jammin publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does We Be Jammin enforce? And settings?
No gather rate appears in We Be Jammin's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does We Be Jammin run?
The map on We Be Jammin is procedural, size 4,500, seed 1604877532, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join We Be Jammin?
Open Rust, press F1, and type client.connect 68.93.5.80:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.