Local Dev Server
69.250.66.224:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Dev Server?
Right now Local Dev Server is offline; the last sighting was 6 hours ago. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 22:00 UTC, when the average was 0 players.
How does Local Dev Server rank against other Rust servers?
By player hours over the last seven days, Local Dev Server ranks #9,069 worldwide and sits in the top 41% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Dev Server?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Local Dev Server?
Too few wipes are on record for Local Dev Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 11 hours is how long the present world has lasted.
Server details
Is Local Dev Server online, and how reliable is it?
Right now Local Dev Server is offline, with the most recent sighting 6 hours ago. 10 of 168 hours were online in the last 7 full days, 6% uptime. Its first appearance in When Is Wipe data was 21 September 2026.
Which version of Rust does Local Dev Server run?
On Local Dev Server, the Rust version is network protocol 2634 and build 166655 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Local Dev Server located?
No region is published by Local Dev Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 69.250.66.224:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Dev Server? And filters?
These When Is Wipe lists include Local Dev Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Dev Server mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166655 (Build): Build 166655; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Local Dev Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Dev Server enforce? And settings?
The name of Local Dev Server does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is off.
Which map does Local Dev Server run?
The map on Local Dev Server is procedural, created by the game.
Join
How do I join Local Dev Server?
Open Rust, press F1, and type client.connect 69.250.66.224:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166655- Build Build 166655.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.