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When Is Wipe

105,561 players on 11,690 servers

Online #12,960

Rust Decoder Test - Private LAN

71.193.134.10:28015 checked 8m ago

Players

Now0/4
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75102:0016:0021:0002:0007:0012:00Wiped Fri 16 Oct, 02:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 350 on average
459/475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 281 on average
114/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 269 on average
290/325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 265 on average
326/350
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
592/600
Rustoria.co - EU MainEU · groups of 16+ · weekly · 252 on average
535/575

Quick answers

from the figures on this page

Player counts

How busy is Rust Decoder Test - Private LAN?

0 of 4 slots on Rust Decoder Test - Private LAN are filled right now. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 05:00 UTC with an average of 1 players.

How does Rust Decoder Test - Private LAN rank against other Rust servers?

Over the last seven days, Rust Decoder Test - Private LAN is #12,960 for player hours, placing it in the top 59% of ranked servers globally.

Wipe schedule

What is the wipe schedule on Rust Decoder Test - Private LAN?

Too few wipes are on record for Rust Decoder Test - Private LAN to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 34 hours ago the current world was made.

Server details

Is Rust Decoder Test - Private LAN online, and how reliable is it?

Live status for Rust Decoder Test - Private LAN: online. When Is Wipe has tracked it since 16 October 2026.

Which version of Rust does Rust Decoder Test - Private LAN run?

On Rust Decoder Test - Private LAN, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Rust Decoder Test - Private LAN located?

For Rust Decoder Test - Private LAN, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.193.134.10:28015.

Tags, lists

Which When Is Wipe lists include Rust Decoder Test - Private LAN? And filters?

The When Is Wipe lists Rust Decoder Test - Private LAN fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust Decoder Test - Private LAN mean?

gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags Rust Decoder Test - Private LAN publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Rust Decoder Test - Private LAN enforce? And settings?

Rust Decoder Test - Private LAN's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does Rust Decoder Test - Private LAN run?

The map on Rust Decoder Test - Private LAN is procedural, created by the game.

How to join

How do I join Rust Decoder Test - Private LAN?

Press F1 in Rust and enter client.connect 71.193.134.10:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Capacity is 4 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.