Hell Yeah PVE+
72.208.115.154:20015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Hell Yeah PVE+?
0 of 100 slots on Hell Yeah PVE+ are filled right now. For the last seven days the mean was 0 players; the highest count was 1.
How does Hell Yeah PVE+ rank against other Rust servers?
By player hours over the last seven days, Hell Yeah PVE+ ranks #12,973 worldwide and sits in the top 58% of all ranked servers.
Wipe schedule
What does wipe day look like on Hell Yeah PVE+?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Hell Yeah PVE+?
The only wipe Hell Yeah PVE+ runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 14 hours is how long the present world has lasted. A monthly wipe schedule is published in its tags.
Server
Is Hell Yeah PVE+ online, and how reliable is it?
Hell Yeah PVE+ is online at the moment. Based on reported uptime, the last restart was roughly 5 days 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of Hell Yeah PVE+: does it run smoothly?
The last 48 hours saw an average of 95 server fps and a low of 76. Buildings, deployables and other world objects pushed the entity count as high as 119,338. It went as high as 5,826 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Hell Yeah PVE+ run?
Rust network protocol 2634 and build 166494 on Linux is what Hell Yeah PVE+ runs. Steam updates your game, so the protocol matches when you join.
Where is Hell Yeah PVE+ located?
For Hell Yeah PVE+, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 72.208.115.154:20015 is its address.
Lists and tags
Which When Is Wipe lists include Hell Yeah PVE+? And filters?
Best modded Rust servers are the When Is Wipe lists that Hell Yeah PVE+ fits. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Hell Yeah PVE+ mean?
The game's server browser reads the tags Hell Yeah PVE+ publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Hell Yeah PVE+ enforce? And settings?
The name of Hell Yeah PVE+ does not state a gather rate. The maximum group size is 100 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Hell Yeah PVE+ run?
Hell Yeah PVE+ runs a procedural map of size 4,500 with seed 696969, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Hell Yeah PVE+?
Press F1 in Rust and enter client.connect 72.208.115.154:20015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs166494,ts100,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts100- Group limit Teams are capped at 100.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.