PRIVATE
NA 72.34.60.40:29015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 13 October, 23:17 UTC, in 2h. Its weekly schedule tag · low confidence
- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 2hTue 13 Oct, 23:17 UTC
- 7d 2hTue 20 Oct, 23:17 UTC
- 14d 2hTue 27 Oct, 23:17 UTC
- 21d 2hTue 3 Nov, 23:17 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 28d 2hTue 10 Nov, 23:17 UTC
- 35d 2hTue 17 Nov, 23:17 UTC
- 42d 2hTue 24 Nov, 23:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:17 UTC 6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:52 UTC 11d ago | 0 | – | 4.6 days | 0 |
| Thu 24 Sep, 05:25 UTC 19d ago | 1 | halved by day 4 | 8.1 days | 0 |
| Wed 23 Sep, 03:09 UTC 20d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 09:14 UTC 21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PRIVATE?
The current population of PRIVATE is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 01:00 UTC with an average of 2 players.
How does PRIVATE rank against other Rust servers?
For player hours in the last seven days, PRIVATE holds rank #10,475 worldwide, #1,329 in North America, and is in the top 47% of all ranked servers.
Wipe times
What does wipe day look like on PRIVATE?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
What is the wipe schedule on PRIVATE?
The schedule of PRIVATE cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Tuesday 13 October at 23:17 UTC the next wipe falls due. The map has been running for 6 days 21 hours. Its tags list a weekly wipe schedule.
Server
Is PRIVATE online, and how reliable is it?
PRIVATE is online at the moment. The uptime it reports indicates a restart about 3 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 22 September 2026.
Performance of PRIVATE: does it run smoothly?
The last 48 hours saw an average of 81 server fps and a low of 42. The highest entity count was 39,118, including buildings, deployables and everything else. Memory use reached 4,004 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does PRIVATE run?
Rust network protocol 2634 and build 166652 on Windows is what PRIVATE runs. Steam updates your game, so the protocol matches when you join.
Where is PRIVATE located?
With its NA tag, PRIVATE lists itself in North America. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 72.34.60.40:29015 is its address.
Lists and tags
Which When Is Wipe lists include PRIVATE? And filters?
The When Is Wipe lists PRIVATE fits are: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on PRIVATE mean?
The game's server browser reads the tags PRIVATE publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does PRIVATE enforce? And settings?
PRIVATE's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does PRIVATE run?
PRIVATE runs a procedural map of size 4,500 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join PRIVATE?
Open Rust, press F1, and type client.connect 72.34.60.40:29015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly A wipe comes every week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.