My Staging Test
72.56.14.104:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Staging Test?
At present My Staging Test shows as offline; its last appearance was 10 days 16 hours ago.
How does My Staging Test rank against other Rust servers?
By player hours over the last seven days, My Staging Test ranks #13,869 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on My Staging Test?
The rhythm of My Staging Test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 17 hours ago the current world was made.
Server details
Is My Staging Test online, and how reliable is it?
Right now My Staging Test is offline, with the most recent sighting 10 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does My Staging Test run?
On My Staging Test, the Rust version is network protocol 2634 and build 166655 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Staging Test located?
For My Staging Test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 72.56.14.104:28015.
Tags, lists
Which When Is Wipe lists include My Staging Test? And filters?
These When Is Wipe lists include My Staging Test: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test mean?
gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166655 (Build): Build 166655; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags My Staging Test publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does My Staging Test enforce? And settings?
My Staging Test's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does My Staging Test run?
The map on My Staging Test is procedural, created by the game.
Join
How do I join My Staging Test?
Press F1 in Rust and enter client.connect 72.56.14.104:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166655- Build Build 166655.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.