Chip's Test Server
73.82.177.252:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:28 UTC 2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Chip's Test Server?
Right now Chip's Test Server is offline; the last sighting was 2 days 17 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does Chip's Test Server rank against other Rust servers?
Over the last seven days, Chip's Test Server is #11,501 for player hours, placing it in the top 52% of ranked servers globally.
Wipe schedule
What does wipe day look like on Chip's Test Server?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Chip's Test Server?
Too few wipes are on record for Chip's Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 19 hours is how long the present world has lasted.
Server details
Is Chip's Test Server online, and how reliable is it?
The server Chip's Test Server is offline as of the latest check; last seen 2 days 17 hours ago. In the last 7 full days, it was up for 4 of 168 hours, or 2% of the time. When Is Wipe has tracked it since 15 September 2026.
Which version of Rust does Chip's Test Server run?
On Chip's Test Server, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Chip's Test Server located?
No region is published by Chip's Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 73.82.177.252:28015 is its address.
Tags, lists
Which When Is Wipe lists include Chip's Test Server? And filters?
Best modded Rust servers and Primitive Rust servers are the When Is Wipe lists that Chip's Test Server fits. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Chip's Test Server mean?
The game's server browser reads the tags Chip's Test Server publishes: gmprimitive (Game mode): The primitive ruleset removes guns, leaving bows, spears and melee; mp5 (Max players): Slot count: 5; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Chip's Test Server enforce? And settings?
Chip's Test Server's name makes no mention of a gather rate. The group limit is 8 players, the default. bows, spears and melee, with no guns That is the game mode: primitive. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Chip's Test Server run?
Chip's Test Server uses a procedural map from the game's generator.
Join
How do I join Chip's Test Server?
Open Rust, press F1, and type client.connect 73.82.177.252:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z
Game
gmprimitive- Game mode The primitive ruleset removes guns, leaving bows, spears and melee.
mp5- Max players Slot count: 5.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.