Oclium Dev Server
74.244.111.118:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Oclium Dev Server?
Right now Oclium Dev Server is offline; the last sighting was 21 days 4 hours ago.
How does Oclium Dev Server rank against other Rust servers?
By player hours over the last seven days, Oclium Dev Server ranks #15,528 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Oclium Dev Server?
Too few wipes are on record for Oclium Dev Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 22 days 1 hours ago the current world was made.
Server
Is Oclium Dev Server online, and how reliable is it?
Right now Oclium Dev Server is offline, with the most recent sighting 21 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 23 September 2026.
Which version of Rust does Oclium Dev Server run?
The Rust version for Oclium Dev Server is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Oclium Dev Server located?
No region is published by Oclium Dev Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 74.244.111.118:28015 is its address.
Lists and tags
Which When Is Wipe lists include Oclium Dev Server? And filters?
These When Is Wipe lists include Oclium Dev Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Oclium Dev Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags Oclium Dev Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Oclium Dev Server enforce? And settings?
The name of Oclium Dev Server does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does Oclium Dev Server run?
The map on Oclium Dev Server is procedural, created by the game.
Join
How do I join Oclium Dev Server?
Open Rust, press F1, and type client.connect 74.244.111.118:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.