Oclium Dev Server
74.244.111.47:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Oclium Dev Server?
Right now Oclium Dev Server is offline; the last sighting was 2 days 1 hours ago. The past week gives an average of 0 players.
How does Oclium Dev Server rank against other Rust servers?
For player hours in the last seven days, Oclium Dev Server holds rank #15,956 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Oclium Dev Server?
The rhythm of Oclium Dev Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 7 hours is how long the present world has lasted.
Server
Is Oclium Dev Server online, and how reliable is it?
Right now Oclium Dev Server is offline, with the most recent sighting 2 days 1 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does Oclium Dev Server run?
The Rust version for Oclium Dev Server is network protocol 2634 and build 167058, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Oclium Dev Server located?
For Oclium Dev Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 74.244.111.47:28015.
Tags, lists
Which When Is Wipe lists include Oclium Dev Server? And filters?
The When Is Wipe lists Oclium Dev Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Oclium Dev Server mean?
These are the tags Oclium Dev Server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Oclium Dev Server enforce? And settings?
No gather rate appears in Oclium Dev Server's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is off.
Which map does Oclium Dev Server run?
Oclium Dev Server uses a procedural map from the game's generator.
Join
How do I join Oclium Dev Server?
Open Rust, press F1, and type client.connect 74.244.111.47:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build This server runs build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.