RustyNation.net - Classic Rust
NA 74.91.119.65:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 17:37 UTC, in 2d 12h. Its weekly schedule tag · low confidence
- usual gap
- 4.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 2d 12hFri 16 Oct, 17:37 UTC
- 9d 12hFri 23 Oct, 17:37 UTC
- 16d 12hFri 30 Oct, 17:37 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 23d 12hFri 6 Nov, 17:37 UTC
- 30d 12hFri 13 Nov, 17:37 UTC
- 37d 12hFri 20 Nov, 17:37 UTC
- 44d 12hFri 27 Nov, 17:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:37 UTC 4d ago | 1 | – | running | 1 |
| Fri 2 Oct, 21:43 UTC 11d ago | 0 | – | 6.8 days | 0 |
| Mon 21 Sep, 17:50 UTC 22d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 21 Sep, 03:53 UTC 23d ago | 1 | – | 0.6 days | 0 |
| Sat 19 Sep, 15:58 UTC 24d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustyNation.net - Classic Rust?
The current population of RustyNation.net - Classic Rust is 0 out of 100 slots. A seven-day average of 0 players, with a peak of 1.
How does RustyNation.net - Classic Rust rank against other Rust servers?
Over the last seven days, RustyNation.net - Classic Rust is #14,605 for player hours globally and #1,464 in North America, placing it in the top 65% of ranked servers.
Wipe times
What does wipe day look like on RustyNation.net - Classic Rust?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on RustyNation.net - Classic Rust?
The schedule of RustyNation.net - Classic Rust cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Friday 16 October at 17:37 UTC is when its next wipe is due. 4 days 7 hours is how long the present world has lasted. The tags state a weekly wipe schedule.
Server
Is RustyNation.net - Classic Rust online, and how reliable is it?
RustyNation.net - Classic Rust is online at the moment. The uptime it reports indicates a restart about 17 hours ago. 165 of 168 hours were online in the last 7 full days, 98% uptime. The earliest record When Is Wipe has is 19 September 2026.
Performance of RustyNation.net - Classic Rust: does it run smoothly?
The last 48 hours saw an average of 59 server fps and a low of 42. The highest entity count was 78,033, including buildings, deployables and everything else. It went as high as 2,560 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustyNation.net - Classic Rust run?
The Rust version for RustyNation.net - Classic Rust is network protocol 2634 and build 166586, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustyNation.net - Classic Rust located?
With its NA tag, RustyNation.net - Classic Rust lists itself in North America. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 74.91.119.65:28015.
Lists and tags
Which When Is Wipe lists include RustyNation.net - Classic Rust? And filters?
Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that RustyNation.net - Classic Rust fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on RustyNation.net - Classic Rust mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100 players; ts0 (Group limit): No team system runs here; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is the browser category for this server are the tags RustyNation.net - Classic Rust publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustyNation.net - Classic Rust enforce? And settings?
The name of RustyNation.net - Classic Rust does not state a gather rate. No group limit is given. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does RustyNation.net - Classic Rust run?
RustyNation.net - Classic Rust runs a procedural map of size 4,000 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join RustyNation.net - Classic Rust?
Press F1 in Rust and enter client.connect 74.91.119.65:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://rustynation.net/.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166586,ts0
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players The server holds 100 players.
ts0- Group limit No team system runs here.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly The server wipes each week.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.