tmp653
76.133.251.206:31015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:56 UTC 24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is tmp653?
Right now tmp653 is offline; the last sighting was 24 days 4 hours ago.
How does tmp653 rank against other Rust servers?
For player hours in the last seven days, tmp653 holds rank #15,502 and is in the top – of all ranked servers.
Wipe schedule
What does wipe day look like on tmp653?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on tmp653?
The rhythm of tmp653 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 24 days 4 hours ago the current world was made.
Server
Is tmp653 online, and how reliable is it?
The server tmp653 is offline as of the latest check; last seen 24 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 20 September 2026.
Which version of Rust does tmp653 run?
The Rust version for tmp653 is network protocol 2632 and build 161125, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is tmp653 located?
For tmp653, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 76.133.251.206:31015 is its address.
Lists and tags
Which When Is Wipe lists include tmp653? And filters?
Community Rust servers are the When Is Wipe lists that tmp653 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on tmp653 mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Your game version has to be on protocol 2632 to connect; cs161125 (Build): This server runs build 161125; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags tmp653 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does tmp653 enforce? And settings?
The name of tmp653 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.
Which map does tmp653 run?
tmp653 uses a procedural map from the game's generator.
How to join
How do I join tmp653?
Open Rust, press F1, and type client.connect 76.133.251.206:31015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Your game version has to be on protocol 2632 to connect.
cs161125- Build This server runs build 161125.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.