Development Server
77.147.171.233:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
Currently Development Server is offline, having last been seen 5 days 1 hours ago. The past seven days show 1 players on average and 1 at peak.
How does Development Server rank against other Rust servers?
Over the last seven days, Development Server is #12,484 for player hours, placing it in the top 56% of ranked servers globally.
Wipe times
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 days 2 hours ago the current world was made.
Server details
Is Development Server online, and how reliable is it?
The server Development Server is offline as of the latest check; last seen 5 days 1 hours ago. In the last 4 full days, it was up for 0 of 96 hours, or 0% of the time. When Is Wipe has tracked it since 8 October 2026.
Which version of Rust does Development Server run?
Rust network protocol 2634 and build 167231 on Windows is what Development Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Development Server located?
For Development Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 77.147.171.233:28015 is its address.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
Community Rust servers are the When Is Wipe lists that Development Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Development Server mean?
These are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Development Server enforce? And settings?
The name of Development Server does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does Development Server run?
The map on Development Server is procedural, created by the game.
How to join
How do I join Development Server?
Open Rust, press F1, and type client.connect 77.147.171.233:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build Build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.