RadarTest
77.20.252.163:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 6 Sep, 11:57 UTC 38d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RadarTest?
Currently RadarTest is offline, having last been seen 20 days 14 hours ago.
How does RadarTest rank against other Rust servers?
For player hours in the last seven days, RadarTest holds rank #14,393 and is in the top 66% of all ranked servers.
Wipe schedule
What is the wipe schedule on RadarTest?
Its rhythm is not yet clear from the wipes of RadarTest on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 38 days 1 hours.
Server
Is RadarTest online, and how reliable is it?
Right now RadarTest is offline, with the most recent sighting 20 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 14 September 2026.
Which version of Rust does RadarTest run?
The Rust version for RadarTest is network protocol 2633 and build 162929, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RadarTest located?
For RadarTest, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 77.20.252.163:28015 is its address.
Tags, lists
Which When Is Wipe lists include RadarTest? And filters?
Community Rust servers are the When Is Wipe lists that RadarTest fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RadarTest mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags RadarTest publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RadarTest enforce? And settings?
The name of RadarTest does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does RadarTest run?
RadarTest uses a procedural map from the game's generator.
How to join
How do I join RadarTest?
Press F1 in Rust and enter client.connect 77.20.252.163:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs162929- Build Build 162929.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.