Jeffrey test server
77.63.122.49:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Jeffrey test server?
Currently Jeffrey test server is offline, having last been seen 5 days 22 hours ago. A seven-day average of 1 players, with a peak of 1.
How does Jeffrey test server rank against other Rust servers?
By player hours over the last seven days, Jeffrey test server ranks #12,544 worldwide and sits in the top 56% of all ranked servers.
Wipe times
What is the wipe schedule on Jeffrey test server?
Too few wipes are on record for Jeffrey test server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days is how long the present world has lasted.
Server details
Is Jeffrey test server online, and how reliable is it?
The server Jeffrey test server is offline as of the latest check; last seen 5 days 22 hours ago. 0 of 120 hours were online in the last 5 full days, 0% uptime. The earliest record When Is Wipe has is 8 October 2026.
Which version of Rust does Jeffrey test server run?
Rust network protocol 2634 and build 167058 on Windows is what Jeffrey test server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Jeffrey test server located?
There is no region published for Jeffrey test server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 77.63.122.49:28015 is its address.
Lists and tags
Which When Is Wipe lists include Jeffrey test server? And filters?
The When Is Wipe lists Jeffrey test server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Jeffrey test server enforce? And settings?
Jeffrey test server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Jeffrey test server run?
The map on Jeffrey test server is procedural, created by the game.
How to join
How do I join Jeffrey test server?
Press F1 in Rust and enter client.connect 77.63.122.49:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Capacity is 4 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build The game build is 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.