Rust Local Server
77.91.87.152:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Local Server?
Right now Rust Local Server is offline; the last sighting was 22 days 5 hours ago.
How does Rust Local Server rank against other Rust servers?
Over the last seven days, Rust Local Server is #15,445 for player hours, placing it in the top 67% of ranked servers globally.
Wipe times
What is the wipe schedule on Rust Local Server?
The rhythm of Rust Local Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 122 days 19 hours.
Server details
Is Rust Local Server online, and how reliable is it?
Right now Rust Local Server is offline, with the most recent sighting 22 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does Rust Local Server run?
The Rust version for Rust Local Server is network protocol 2627 and build 154033, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Local Server located?
For Rust Local Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 77.91.87.152:28015 is its address.
Lists and tags
Which When Is Wipe lists include Rust Local Server? And filters?
Community Rust servers are the When Is Wipe lists that Rust Local Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Local Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2627 (Protocol): Your game version has to be on protocol 2627 to connect; cs154033 (Build): Build 154033; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags Rust Local Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rust Local Server enforce? And settings?
The name of Rust Local Server does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is off.
Which map does Rust Local Server run?
The map on Rust Local Server is procedural, created by the game.
Join
How do I join Rust Local Server?
Press F1 in Rust and enter client.connect 77.91.87.152:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2627- Protocol Your game version has to be on protocol 2627 to connect.
cs154033- Build Build 154033.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.